Current Title: Lead Production Artist at Liquid Development
Current Location: Portland, Oregon
As an artist I have always loved the thrill of learning. As such i love to stretch myself constantly to create and explore. I enjoy creating work in a variety of styles. My first passion is character and creature art, but I find myself making a wide variety of things depending my circumstances.
I primarily enjoy digital sculpture as a tool for for production and concept and production of models and textures for games and film. I also enjoy 2D sketching, digital painting for concept development.
I have 7 years of production experience in the Games industry as an artist. I have worked on a wide variety of titles, genres, producers, and publishers including Disney, Digital Domain, Activision, EA, Valve, Warner Bros., Zynga, Microsoft, Thinkwell, Yager, and Sony San Diego Studio.