Doom Eternal

Doom Slayer Toy

Tyrant Toy

Mancubus Toy

Pinky Toy

id Software
Lead Character Artist

On Doom Eternal I worked as a Character artist. I lead the production of 1/5 of all the collectible toys in the game. This included doing block outs for artists to take to completion in addition to completing several on my own. Many of these toys have been recreated physically as real world collectibles from both the Bethesda official merchandising as well as by 3rd parties such as Numskull. I also created lows and bakes for many of the characters in the game, including the Khan Maykr and the Hell/Sentinel Priests. I also recreated the textures for the Doomslayer from the cinematic version to a game version and setup the textures for the client to quickly create color variations.